Friday, October 12, 2007

Ye Old Skool...

Tonight I'm running Keep On The Borderlands, the classic D&D module that all us old-skoolers cut our teeth on. Should be interesting to see how it functions with WEGS as its engine. For those of you who know this module, I'm starting the players off as prisoners in the caves of the Hobgoblins. And for those of you who really, really know, that would be Room 24... As per the room description, there are six prisoners chained to the wall of this room. Tonight's players will have to pick one of the six as their character. Then the fun begins...

I've been knocking around with a new card mechanic, much different from the one I use for Dingbitt's Dunge O' Doom. This one allows the players to "wish" for things or direct the story arc in their favor. It also forces the players to come together as a team - at least for a short while.

Should be fun! Details will follow!

1 comment:

Anonymous said...

SOunds like a lot of fun. Tell us more of the card mechanic. How can players use it to direct the story?
Mel