Showing posts with label GenCon 09. Show all posts
Showing posts with label GenCon 09. Show all posts

Thursday, December 3, 2009

The End of Cons

With no more cons on my plate for 2009, I've launched the first annual End of Cons sale on the GameWick Games website. I've slashed prices like nobody's business and will keep these prices in place until we announce our 2010 con schedule. It just seemed like a great way to celebrate the end of the convention season and the end of the year.

What's on sale is the second printing of Old Skool (the first printing sold out at GenCon this summer). The second printing has only slight corrections to it, mostly glaring typos found in the first printing. Typos like Stealt instead of Stealth. Not to mention that ever embarrassing synonymic juxtaposition in the Pirates of Penzance lyric quote, "steal" instead of "steel".

Odd how the two most glaring typos both featured the same word...

Never realized that previously. Must have been the dread Curse of Schwenk for using his lyrics to make a not-so-clever point...

Anyway, for all twelve of you who read this little blog...

The End of Cons is nigh!

Friday, October 23, 2009

GenCon Everafter...

Haven't posted since the end of Gencon, which pretty much summarizes how much the summer con season takes out of ya (physically, mentally, monetarily)! Gotta add even more conventions to the schedule next summer and see what kind of recovery time that incurs!

Since August, I've been working on the next book (Dice Rule!), the next Badderlands module (Minotaur Meat) and the next minion (Trolls). In order to make some headway, I went light on the fall convention schedule, details of which will be posted soon.

I'm back in the game, baby!

Thursday, September 3, 2009

Gen Con 09 Aftermath!

The summer con tour came to its exciting conclusion at Gen Con, as did the stock of the first printing of WEGS 101 Old Skool. We returned from Indiana with the last remaining copy of the original print run. We're pretty happy 'bout that! The rest of the con is a blur of waking up, walking over to the exhibit hall, working the booth and demoing, quick dinners and then the evening WEGS game. Rinse and repeat. Once you plug into a con, you don't unplug until the booth has been dismantled and all the stock is in your car ready to go home. Cheerfully, we had a lot less stock to go home!

We only had a single 10 x 10 booth, and that took some getting used to. Me and the Wegshogs are used to a double booth for our set-up and demos, so it took us a little time to get used to this new flow. After the first day of bumping into each other, we decided to totally reconfigure the booth , just to make it work better. At best, we could demo a game for four players no matter which way we configured the space. And that was probably best as it made us focus on quick demos for small groups.

We were surrounded by some hopping booths: Luke Crane and the Burning Wheel team were on one side and Crazy Egor was on the other. Diagonally across from us was Goodman Games and Wizards of the Coast. Directly across from us was a custom leather boot and jacket dealer, Son of Sandlar, selling some awesome renn-faire ware.

Not a bad neighborhood at all!