tag:blogger.com,1999:blog-21778748445790255122024-03-19T00:06:24.367-04:00A Tale WegzioticThe Long, Strange Journey Into Geekdom...
or
Life Among The FantasistsEl Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.comBlogger211125tag:blogger.com,1999:blog-2177874844579025512.post-86624308152545965712011-01-03T09:03:00.000-05:002011-01-03T09:05:25.507-05:00Happy New Year!<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDJBU9JpPj79l-9SPOmXEuKdQ2RICIdtdUDdpx1ubw8KXS-f_p56keWRxfT9PIO2WNEa8MLEOqN3npPWerdD8KlsFRkKh7YnkC8EUI2SWnzbzkRrzv_Y81RMihnyYwuJ4QJnWSUvdb8q2G/s1600/NYE-2%252B1.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 165px; DISPLAY: block; HEIGHT: 200px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5557960276588301426" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDJBU9JpPj79l-9SPOmXEuKdQ2RICIdtdUDdpx1ubw8KXS-f_p56keWRxfT9PIO2WNEa8MLEOqN3npPWerdD8KlsFRkKh7YnkC8EUI2SWnzbzkRrzv_Y81RMihnyYwuJ4QJnWSUvdb8q2G/s200/NYE-2%252B1.jpg" /></a><br /><div></div>El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-30419887700045601012010-11-12T11:06:00.003-05:002010-11-12T11:09:43.084-05:00Check Out The Platinum's Paladin!The <span style="color:#99ffff;">Platinum Warlock</span> has posted his notes on how to Multi-Ark one of the classics:<br /><br /><a href="http://platinumwarlock.blogspot.com/2010/11/in-which-warlock-wegses-out.html">The Paladin</a>El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-48163443113150697112010-10-12T08:22:00.005-04:002010-10-12T08:33:43.455-04:00WEGS on Facebook<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNaBMGDkH2pIePgDRWTPnR1qmrYpUcivybdST8UgAt_FDp-Ebn2IaQhKHXhatOfFLLM-MVmq3V2nmZcO-wl1zP9D64GybQL7aBIogstm6p9kx1IbPUD30e3gz0Sixpdt7gUV10D2zEkkz2/s1600/WEGS+Maze+Master.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 143px; FLOAT: left; HEIGHT: 200px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5527136467570536482" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNaBMGDkH2pIePgDRWTPnR1qmrYpUcivybdST8UgAt_FDp-Ebn2IaQhKHXhatOfFLLM-MVmq3V2nmZcO-wl1zP9D64GybQL7aBIogstm6p9kx1IbPUD30e3gz0Sixpdt7gUV10D2zEkkz2/s200/WEGS+Maze+Master.jpg" /></a><br /><div><strong><span style="color:#cc6600;">WEGS Old Skool</span></strong> has its own facebook for those of you who want to start following our<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1Yu6wu6lQTrQQkDZcVYWNpdPs_in-qp_LPj1wFMWOBi-1V0SoisU5fAqathuFPsNCoewZepjn14OngwbLYKoewfZ4QRts9xiei-FGHlB803i05u23VKcZRGv6aq6gV7mus-zA3uISO8jv/s1600/WEGS+Maze+Master.jpg"></a> antics and keep in touch between cons. Chances are that we will use that channel to post notes of where to find the product, new product updates, con schedule, and misc freebies.<br /><div><br /><div></div><div>Go check it out and jump into the fray!</div><br /><div></div><div>I'll be posting a little less on this blog (if that's possible) as I hunker down this fall and get rolling on the new products. Looking forward to some new releases in 2011.</div></div></div>El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-34642293725677541492010-08-31T08:36:00.008-04:002010-08-31T09:24:05.264-04:00Two Months and Three Cons Ago...The <strong><span style="color:#cc6600;">Summer of Redux</span></strong> kicked off, as all those who follow this little blog will recall. Since then, <strong><span style="color:#33cc00;">GameWick Games</span></strong> has had the best June, July, and August sales for our little game system, <strong><span style="color:#cc6600;">WEGS Old Skool</span></strong>. Releasing the newly revised rule set (<strong>Redux</strong>) along with the advanced rules of play (<strong>Dice Rule!</strong>) certainly helped in this regard. During this time, we've hit the three big summer cons: Origins (June), Historicon (July), and Gen Con (Aug).<br /><br />Aside from the encouraging sales, the cons provide that great opportunity to catch up with our friends and fans who have supported us along the way (some from the pre-release stage, circa 2006). In a strange way, the <span style="color:#33cc00;"><strong>GameWick Games</strong></span> booth is becoming a sort of tavern where folks pop in to catch up, take a break from storming the exhibit hall, swap gaming stories and brag about their <strong><span style="color:#cc6600;">WEGS</span></strong> triumphs and dastardly dice rolls. It's the one place where you can say "I was out of <strong>spoints</strong> and needed two to <strong>Spante</strong> for my spells, so I burned my last <strong>Phew!</strong> point..." and folks follow each and every word of your story.<br /><br />We've got a little over three weeks to go before the end of summer. With no cons on the radar until after that point, September shall be a challenging month for our momentum (but that's always the case). These last few weeks of summer provide me some time to focus on the internet publicity. Speaking of which, it's time to do an official press release of the products we just released "two months and three cons ago".<br /><br />Yeah, I'm a wee bit behind...El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-30340550786350994492010-07-23T09:42:00.005-04:002010-07-23T09:52:41.642-04:00Just One Month Ago...<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu-uRPid-wfeMz5wYdjW-lxpIKXmax-UpLEss6IJRQ3U87b56_aLP2o-62alKUkyIbWUo-ou-_ecfU0k8PaI47nHRIEIzikEVb0LQA-hCGPNFLsr490D7pgHfKEbx8Uyfb6MKlY8xE4w2r/s1600/Full+OSR+Cover.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 235px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5497097910930590226" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu-uRPid-wfeMz5wYdjW-lxpIKXmax-UpLEss6IJRQ3U87b56_aLP2o-62alKUkyIbWUo-ou-_ecfU0k8PaI47nHRIEIzikEVb0LQA-hCGPNFLsr490D7pgHfKEbx8Uyfb6MKlY8xE4w2r/s320/Full+OSR+Cover.jpg" /></a><br /><div></div><div>... the <strong><span style="color:#ff6600;">Summer of Redux</span></strong> officially kicked off when <span style="color:#ff6600;"><strong>WEGS Old Skool Redux</strong></span> and <strong><span style="color:#ff6600;">WEGS Dice Rule!</span></strong> went on sale at <strong>Origins 2010</strong>. Since then, the books have been sold at our booth at <strong>Historicon</strong> and also at <strong>Dexcon </strong>(thanks to Professor J), not to mention a few direct email requests from fans who just couldn't wait for the <strong><span style="color:#33cc00;">GameWick Games</span></strong> website store to start offering the new swag!</div><div></div><br /><div>I'm happy to say that we've taken in more sales this first month than we did the entire last year. This is hugely due to our rabid convention fan base (you know who you are) who have been waiting three years (cough. cough. sorry. cough.) for something new to buy!</div><div></div><br /><div>I thank you all for your support!</div><br /><div></div><div><strong>Gen Con 2010</strong> is the next and final stop for our summer con-hopping hijinks. For those of you waiting for the <strong><span style="color:#33cc00;">GameWick Games</span></strong> store to go live, that will be very soon. Due to the limited stock (we only ran 300 of each book), I did not want to go live with it until post-Gen Con. However, I think we have enough copies remaining to throw open those internet flood gates and still have enough stock for the last con o' the season.</div><div></div><br /><div>Besides, if we sell out at Gen Con, all the better (less to pack back into the car)!</div><br /><div></div><div><strong><em><span style="color:#ff6600;">Now go out and play some WEGS!</span></em></strong></div>El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-16705622785176258702010-06-18T07:59:00.006-04:002010-06-18T08:13:11.713-04:00Old Skool Orange<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmRvq6bdsPZss2tFJMoKZgm8o_FNP0ViRGpNSqpRRCHVsKqhGQMT_18c8jfLjGUH-Jv8KbpGY4whJ_05N-M1jUuOzuLgIu7T1ro-cpISRc9ic45EaZmWDRm491D9YMeYRB1IHyuWLrzF1e/s1600/Deck+Wizard.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 229px; FLOAT: left; HEIGHT: 320px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5484084266133702786" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmRvq6bdsPZss2tFJMoKZgm8o_FNP0ViRGpNSqpRRCHVsKqhGQMT_18c8jfLjGUH-Jv8KbpGY4whJ_05N-M1jUuOzuLgIu7T1ro-cpISRc9ic45EaZmWDRm491D9YMeYRB1IHyuWLrzF1e/s320/Deck+Wizard.jpg" /></a>Remember cheeze doodle and dorito stains on character sheets?<br /><br />The tell-tale sign that the character was experienced and used in prior play.<br /><br />That color orange I tried to recreate for the <strong><span style="color:#ff6600;">Old Skool</span></strong> branding - a burnished orange/gold that has a friendly richness about it. Without the oily blotches, of course.<br /><br />Now don't wait to get you snack-coated fingertips on the new products coming out this summer! They go on sale next week at Origins.<br /><br />Bring your own snacks, though...<br /><br />(Wizard on Die by Kennon James)El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com2tag:blogger.com,1999:blog-2177874844579025512.post-27005144821901589882010-06-14T10:10:00.003-04:002010-06-14T10:25:58.255-04:00Needless to Say...I've been nutzo busy since the last post getting three new products out the door: <strong><span style="color:#cc0000;">WEGS Old Skool Redux</span></strong>, <strong><span style="color:#cc0000;">WEGS Dice Rule!</span></strong>, and the new technicolor <strong><span style="color:#cc0000;">Old Skool Skill Deck</span></strong>. This means that unlike last year where the <strong><span style="color:#ffcc33;">GameWick Games</span></strong> booth had no new product to sell at the summer conventions, we hit the ground running with a trifecta of fantastic offerings.<br /><br />Hopefully over the summer I can find time to regale you all with the tales of getting these three products out the door. It was a heap of work from beginning to editing to end. The end products though are amazing!<br /><br />Can't wait to show off our <strong><span style="color:#cc0000;">WEGS</span></strong> this year!El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-17788722064091101132010-05-14T08:57:00.005-04:002010-05-14T09:13:25.793-04:00Hunting Oftens & Ladders<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_iwpBoPNC7F07YwG63v7Ozy9uIMallC26rCiAOCHhVRM-dz6KyGwtTM7JLw1m8hz5N-DVHOQhmRmpwIFy4S9kxoAY8fU5bQ6xsXBNjmQlIVhtC2NXU-1zOoNjy3Sq9XKFM3kZJ0_gQpqa/s1600/Orphan.jpg"><img style="MARGIN: 0px 0px 10px 10px; WIDTH: 160px; FLOAT: right; HEIGHT: 320px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5471112196680107938" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_iwpBoPNC7F07YwG63v7Ozy9uIMallC26rCiAOCHhVRM-dz6KyGwtTM7JLw1m8hz5N-DVHOQhmRmpwIFy4S9kxoAY8fU5bQ6xsXBNjmQlIVhtC2NXU-1zOoNjy3Sq9XKFM3kZJ0_gQpqa/s320/Orphan.jpg" /></a>As <strong><span style="color:#cc0000;">Dice Rule!</span></strong> suffers its final death throes, one of the last tasks is hunting for orphans and ladders in the text. <strong>Orphans</strong> (or "oftens" for GS fans) are solitary words that are dangling at the end of a paragraph who take up a full horizontal line for themselves. These gotta be shoved back up into the paragraph right proper (or the tracking of the paragraph tweaked so it flows to the next line). <strong>Ladders</strong> are more insidious. These are visual clusters of similar words that appear directly above or below each other (like the word "the" vertically lining up with itself on different horizontal lines).<br /><br />There's been one pass on these suckers by the team project editor, but since the various final edits, there's plenty of text shift that needs review. This is the final bit before we put this beast down for good.<br /><br />Then we turn our sights on the second book, <strong><span style="color:#cc0000;">Old Skool Redux</span></strong>!El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com3tag:blogger.com,1999:blog-2177874844579025512.post-37429540806996554042010-05-01T18:01:00.002-04:002010-05-01T18:17:25.021-04:00Dice Rule! DraftWith unbelievable timing, I received the draft copy of <strong><span style="color:#cc0000;">Dice Rule!</span></strong> in the mail today. All I'll say is that it looks <em><span style="color:#cc33cc;">sweeeeeet</span></em>! From the two-column spread to the fun-loving old skool art, it's geeked out to the gills!<br /><br />Let May begin!El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-22526493227489932632010-04-28T10:02:00.002-04:002010-04-28T10:05:46.689-04:00Good Fortune, Bad Fortune...This was in my fortune cookie last night:<br /><br /><span style="color:#cc0000;"><strong><blockquote><span style="color:#cc0000;"><strong>"Slaying the dragon of delay is no sport for<br />the short-winded"</strong></span><br /></blockquote></strong></span>Now about getting those two books done by Origins...El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com4tag:blogger.com,1999:blog-2177874844579025512.post-9677367556950343962010-03-26T11:07:00.004-04:002010-03-26T11:30:31.923-04:0064<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiR7GYHGNwX6cyA-7skmr7MojbvWMx9B1jokcXcdK51NLmh_6oRpEOAcF9-_wehLmeBUw_Op4uE6yFb81ZioIaGVc_mhZlq-V_CjHfnt_29qOYjXuR4BwBoaiZjwkJDyiFjkILj7w3krEsR/s1600/64+Pages.png"><img style="MARGIN: 0px 0px 10px 10px; WIDTH: 120px; FLOAT: right; HEIGHT: 120px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5452964762577559634" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiR7GYHGNwX6cyA-7skmr7MojbvWMx9B1jokcXcdK51NLmh_6oRpEOAcF9-_wehLmeBUw_Op4uE6yFb81ZioIaGVc_mhZlq-V_CjHfnt_29qOYjXuR4BwBoaiZjwkJDyiFjkILj7w3krEsR/s320/64+Pages.png" /></a>The first pass at content and layout is complete for <strong><span style="color:#cc0000;">Dice Rule!</span></strong> and the page count has come in at that magical pagination mark of 64! This was purely unintentional, but a great sign that we're in that enchanted page zone that so many early hardcover rpgs hit. My understanding is that page count needed to be divisible by 16 as that's how many cuts were on the printer's sheet.<br /><div></div><br /><div><strong><span style="color:#ff6600;">AD&D Monster Manual</span></strong>, 112 pages (16 x 7)</div><div></div><br /><div><strong><span style="color:#ff6600;">AD&D Players Handbook</span></strong>, 128 pages (16 x 8)</div><div></div><br /><div><strong><span style="color:#ff6600;">AD&D Dungeon Master Guide</span></strong>, 240 pages (16 x 15)</div><br /><div></div><div>Now, I still have to add the Table of Contents, preface, and other fun stuff, so that wicked 64 mark is just a temporary page count.</div><br /><div></div><div>But a good omen that we're solidly on the road to print!</div>El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-40781196864251689912010-02-20T10:10:00.003-05:002010-02-20T10:15:22.687-05:00First OS Review for 2010A review of <span style="color:#cc0000;">Old Skool</span> has been posted over at the Ogre Cave.<br /><blockquote>"Just what the heck is WEGS? Demian had a close look at the Wickedly Errant Game System in his review of <a href="http://ogrecave.com/reviews/wegs_101.shtml">WEGS 101: Old Skool</a> by <a href="http://gamewick.com/">Gamewick Games</a>. In a rather saturated fantasy roleplaying market, does WEGS manage to rise above the pack, or does it blend in with the rest of its competitors? <a href="http://ogrecave.com/reviews/wegs_101.shtml">Read on</a> to find out."</blockquote>Check it out!El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-8592767034438296522010-02-19T10:40:00.004-05:002010-02-19T10:50:11.550-05:00Dreamation Begins With A Big Bang!<strong><span style="color:#990000;">Big Bang Mudang</span></strong>, that is!<br /><br /><strong><span style="color:#ff6600;">Dreamation</span></strong>, the first con on our sched this year, began last night. I went intentionally light on the <strong><span style="color:#cc0000;">WEGS Old Skool</span></strong> schedule this time around, running only three events (one of Fri., two on Sat.). The exciting news is that two of these events are the new playtests for the <strong><span style="color:#cc0000;">Badderlands</span></strong> series.<br /><br /><strong><span style="color:#cc0000;">B3 Grim Reapings</span></strong>, wherein the party explores the crypt of a not-so-dead Grand Warlock.<br /><br /><strong><span style="color:#cc0000;">B4 Druids Ruins</span></strong>, wherein the party messes around with the forces of nature while searching for fabled treasure.<br /><br />To add to the excitement, I kicked off the con with a super-secret playtest of <strong><span style="color:#990000;">Big Bang Mudang</span></strong>, my cosmic time-travelling witch-seer game. Details on this twisted little game will trickle forth over the course of the coming months.<br /><br />And now it's time to start working on all the other con event submissions...El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-78206181196696039252010-02-08T14:20:00.008-05:002010-02-08T15:05:39.752-05:00About That Long Winter's Nap...Right...<br /><br />No rest for the wicked(ly errant).<br /><br />Much of January was consumed with initial layout/design of <strong><span style="color:#cc0000;">Dice Rule!</span></strong> (the advanced rules for <strong><span style="color:#cc0000;">WEGS 101</span></strong> players) and the start of <strong><span style="color:#cc0000;">Old Skool</span></strong>, <strong><span style="color:#cc0000;">2nd Edition</span></strong>. Both must be ready for the summer convention circuit that officially kicks off with <span style="color:#ff6600;"><strong>Origins</strong></span> in June. This means that the books must be to the printer by the end of May.<br /><br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIgVGNA38QoBmfbLGm3iLytWiZRZxIrV4o0IrKTlm3CyOxvDX1XP_kXnq99gkuSprkIPYpP0RjUY8GI3mLJ1cYzO6m4joKoHZhVrUyXs7Tgyd-d3Y998qb4PU29_BrQl5tmO5zLads5uuO/s1600-h/theDMG.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 109px; FLOAT: left; HEIGHT: 143px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5435964522195997826" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIgVGNA38QoBmfbLGm3iLytWiZRZxIrV4o0IrKTlm3CyOxvDX1XP_kXnq99gkuSprkIPYpP0RjUY8GI3mLJ1cYzO6m4joKoHZhVrUyXs7Tgyd-d3Y998qb4PU29_BrQl5tmO5zLads5uuO/s320/theDMG.jpg" /></a>For <strong><span style="color:#cc0000;">Dice Rule!</span></strong>, I'm drawing much inspiration from the old <strong><span style="color:#ff6600;">AD&D Dungeon Masters Guide</span></strong>, opting to go with an 8.5 x 11 two-column format. This layout allows for much more content to be placed on a single page, which means a lot less page turning for mid-game rule look-ups. While such an occurence is minimal for <strong><span style="color:#cc0000;">WEGS 101</span></strong> play, much like the old <strong><span style="color:#ff6600;">DMG</span></strong>, <strong><span style="color:#cc0000;">Dice Rule!</span></strong> has the potential to be a valuable in-game reference point for the Kreator.<br /><br />Now it's just a matter of beating these books into shape! Truth be told, I'd like to wrap up the initial layout by the first day of Spring (March 20th).<br /><br /><strong><span style="color:#ff6600;">So much for that Winter's nap!</span></strong>El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-33303621640636027212010-01-10T09:49:00.003-05:002010-01-10T09:54:58.918-05:00Make Way For The Mino!<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOUZGJgcA3F60ldSjtebBOrB2vEyvWli1MSdVGK-AhoY5QToZQF0w4qZjvjs-EDHhqZzcKX700U2xmDv8BA5jgszmFTPnctefh8Gz1PZis8G-r-nowrfeJun9koXMUovR-tRsTEDGYjf_q/s1600-h/B2-Advert.gif"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 240px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5425123609679012690" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOUZGJgcA3F60ldSjtebBOrB2vEyvWli1MSdVGK-AhoY5QToZQF0w4qZjvjs-EDHhqZzcKX700U2xmDv8BA5jgszmFTPnctefh8Gz1PZis8G-r-nowrfeJun9koXMUovR-tRsTEDGYjf_q/s400/B2-Advert.gif" /></a><br /><p align="center"><a href="http://www.gamewick.com/files/Download/WEGS_B2.pdf">The second installment of the Badderlands series has arrived!</a></p><p></p>El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-39830025257673132352010-01-09T12:15:00.003-05:002010-01-09T12:24:56.694-05:00Minotaur Meat Has Arrived!<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgrBcIU0_-fNmqEzXcaByjPPOj-zP5Gnmf7WxTphyTZVHrKduFneR3DXz8vk9zteGWGihi2_-gbijAIBm_kCVlH2wVMFGxbjaV9PtfzO6lPz1GmmOjuuKqIVxBmoHj9NZbHSQ0YtYAYFt9/s1600-h/Mino.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 132px; FLOAT: left; HEIGHT: 200px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5424790901647796626" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgrBcIU0_-fNmqEzXcaByjPPOj-zP5Gnmf7WxTphyTZVHrKduFneR3DXz8vk9zteGWGihi2_-gbijAIBm_kCVlH2wVMFGxbjaV9PtfzO6lPz1GmmOjuuKqIVxBmoHj9NZbHSQ0YtYAYFt9/s200/Mino.jpg" /></a>The long-awaited second module for the <strong><span style="color:#cc0000;">Badderlands</span></strong> series has arrived! I can finally check it off my 2009 To Do list!<br /><br /><strong><span style="color:#cc0000;">B2: Minotaur Meat</span></strong> is the next <strong><span style="color:#cc0000;">Old Skool</span></strong> adventure from <strong><span style="color:#cc0000;">GameWick Games</span></strong> and it's chuck full of fun and adventure. It follows the three chapter narrative format, allowing the game to be played in three encounters.<br /><br />The module was started in early 2009 and offered as an event for the conventions that we ventured to (<span style="color:#ff6600;">Origins</span>, <span style="color:#ff6600;">Gen Con</span>, <span style="color:#ff6600;">Dexcon</span>, <span style="color:#ff6600;">Ubercon</span>). Bit by bit, the module was forged into what it is today. One thing stayed the same, though: it ends with an awesome encounter with a classic minotaur!<br /><br />The minotaur is depicted twice in the module, once on the cover and later in the third chapter. Both illustrations are drawn by <strong>Jim Holloway</strong>, a fantastic sword-n-sorcery artist known for his great work during the early days of the role-playing game industry. The module also features the art of <strong>Tony Steele</strong> and <strong>Brian Thomas</strong>.<br /><br />Check it out!El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-51514593221560457262010-01-04T11:48:00.004-05:002010-01-04T11:59:57.148-05:002010, An Ill Omen...<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitNuwivUeMqccFSx_TpMpCCx7ilIZKhVog-Agnq_uUXNFuhg3N180UOObfMhoWfqDLFP1kk8UZj8N649vH5G1-YEfBtCQnWgiXQn6MsFin0B-JCLNquR3WwJcYfdy-TW-dFN6p4aQpqTPH/s1600-h/DQ2010.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 247px; FLOAT: left; HEIGHT: 320px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5422930077734500914" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitNuwivUeMqccFSx_TpMpCCx7ilIZKhVog-Agnq_uUXNFuhg3N180UOObfMhoWfqDLFP1kk8UZj8N649vH5G1-YEfBtCQnWgiXQn6MsFin0B-JCLNquR3WwJcYfdy-TW-dFN6p4aQpqTPH/s320/DQ2010.jpg" /></a> Uh-oh...<br /><div><div></div><div></div><br /><div>In <span style="color:#cc0000;"><strong>WEGS</strong></span> lingo, 2010 is back-to-back <span style="color:#cc0000;"><strong>Bad Shots</strong></span>...</div><br /><div></div><div>A 20 Bad Shot and -2 Strength...</div><br /><div></div><div>A 10 Bad Shot and -1 Strength...</div><br /><div></div><div>A harbinger for things to come?</div><br /><div></div><div>I hope not!</div></div>El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-92175651409090193562009-12-22T09:36:00.003-05:002009-12-22T09:55:08.879-05:00Paper Golem!<div>Whelp, I've merged <strong><span style="color:#cc0000;">Dice Rule!</span></strong> Book 1 and Book 2 into a single document. Book 1 housed Chapters 1 thru 7. Book 2 housed Chapters 8 thru 12. I kept two books because it was easier to navigate the document in this fashion (both were under 100 pages). I'm now facing a 189 page paper golem!</div><div></div><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlzjaIi8k5vroqAYxwUkfMgFi7scyd7pT0xFSTIIEmFRxIu45zxNczf6hmp2zwGNYUu-21uL32mFABZB3UjSDH57wDsUotqqahxSeJ7DkqR__vUXhey7wDR8xkF-_uQb43av-yeKZIRQ7S/s1600-h/Golem189.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 94px; FLOAT: left; HEIGHT: 150px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5418074049794020242" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlzjaIi8k5vroqAYxwUkfMgFi7scyd7pT0xFSTIIEmFRxIu45zxNczf6hmp2zwGNYUu-21uL32mFABZB3UjSDH57wDsUotqqahxSeJ7DkqR__vUXhey7wDR8xkF-_uQb43av-yeKZIRQ7S/s200/Golem189.jpg" /></a>The merge is a significant step forward to publishing, but there is still a long road ahead. My next step is what I call the "SNR Stage". SNR = Search and Replace (that lovely function of MS Word). While working on the books I kept track of any key terminology, abbreviation preferences, changes to rules, clarifications, etc, and logged them in the back of the book. For wegsample, is it "<strong><span style="color:#cc0000;">Cold Roll</span></strong>" or "Cold roll", and "<strong><span style="color:#cc0000;">Per Level Bonus</span></strong>" or "PL Bonus". Little stuff like that that ripples through the book. I also have a list of frequent typos to scan, like "their" for "there" and any place that three successive blank spaces appear. Real exciting stuff!</div><br /><div></div><div>Post-merge I scan the full-bodied document from the top, going down the list one by one. It's an arduous and boring process. A complete necessity for overall synchronicity. Some folks might even call this step "copy editing".</div><br /><div></div><div>This step let's me move the oversized golem to the door to get it on its way.</div><br /><div></div><div>Let's hope the dang thing doesn't topple over on me in the process!</div>El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-20933474228309956942009-12-05T10:23:00.006-05:002009-12-05T11:18:38.190-05:00Chapter Wrasslin'<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIZbK3XG5CmKKPzPuvcYzUA3ILXp_B1e0Dh9TJ5jhKr4EQqfKTAECfIC1rNBSbHsDgD1CPy3e_OIStuLZNsFC9jkaJw9sQ-hBKG2viDp8XpETWLtGOTuX8I3nXyTn1_jW6D0nEZV3aGK6G/s1600-h/TorJohnson.jpg"><img style="MARGIN: 0px 0px 10px 10px; WIDTH: 115px; FLOAT: right; HEIGHT: 107px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5411785374637956642" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIZbK3XG5CmKKPzPuvcYzUA3ILXp_B1e0Dh9TJ5jhKr4EQqfKTAECfIC1rNBSbHsDgD1CPy3e_OIStuLZNsFC9jkaJw9sQ-hBKG2viDp8XpETWLtGOTuX8I3nXyTn1_jW6D0nEZV3aGK6G/s200/TorJohnson.jpg" /></a>Back in September, I started the rewrites on <strong><span style="color:#cc0000;">Dice Rule</span></strong> from the top. With the busy summer con schedule, I couldn't find the time to focus on this final march toward copy editing, and the book needed one good read/re-write to get me there. When you lay aside a manuscript for a couple months, you are picking it up fresh with a new set of eyes. You see glaring errors. Your mind stumbles over all the incongruant sentences and trips across jumbled paragraphs. Your whole perception of what you thought you had written gets thrown up and the air and slammed down hard upon the surface of reality.<br /><div></div><br /><div>When you enter the ring with an unfinished manuscript, it is a wrestling match. You have got to know the strengths and weaknesses that your opponent (the manuscript) possesses. It's going to slam you hard with its brute strength and batter your ego. Every step of the way it's going to whisper to you that you don't have the strength to prevail and that you should just walk away. It wants you to leave it, as is, in the ring. That's the toughest part because, inevitably, this is true. You have to walk away from it.</div><div></div><br /><div>The irony is that this beast is all of your own making. All of its power came from you, the writer. All of its weakness came from you, the writer. In the strangest twist of tactics, the manuscript's weakness is its most horrific strength, because they are your weaknesses. Despite all this, you have to squint at this beast through eyes bleary with too much staring at the screen and murmur that over-used heroic action line, "Let's finish this..."</div><br /><div></div><div>I'm in a twelve round fight with this beast. Twelve chapters of nonstop slugging it out. And there's not a referee in sight.</div><br /><div></div><div>Just me and a 180 page electro-imaginary beast.</div><div></div><br /><div>Chapter wrasslin'...</div>El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-32374875371787186872009-12-03T08:50:00.008-05:002009-12-04T00:39:28.652-05:00The End of Cons<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7wYIbft6myyv3y5IDtgTj5lpfeQYGBRlS2uC9tBwKi3OFLBlpPsDiS77gPqTfvvSfcF-brkNTp4vfnwu2-Hztdbe2zxHxAMfVtDQG65V6zWW_CBlRHCWZ1jZmJLnMKkW562YTXr0ZvNQG/s1600-h/Schwenk+o+Iron.png"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 148px; FLOAT: left; HEIGHT: 200px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5411013493992933970" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7wYIbft6myyv3y5IDtgTj5lpfeQYGBRlS2uC9tBwKi3OFLBlpPsDiS77gPqTfvvSfcF-brkNTp4vfnwu2-Hztdbe2zxHxAMfVtDQG65V6zWW_CBlRHCWZ1jZmJLnMKkW562YTXr0ZvNQG/s200/Schwenk+o+Iron.png" /></a>With no more cons on my plate for 2009, I've launched the first annual <a href="http://www.gamewick.com/store.html">End of Cons</a> sale on the <strong><span style="color:#cc0000;">GameWick Games</span></strong> website. I've slashed prices like nobody's business and will keep these prices in place until we announce our 2010 con schedule. It just seemed like a great way to celebrate the end of the convention season and the end of the year. <div></div><br /><div>What's on sale is the second printing of <strong><span style="color:#cc0000;">Old Skool</span></strong> (the first printing sold out at GenCon this summer). The second printing has only slight corrections to it, mostly glaring typos found in the first printing. Typos like <strong>Stealt</strong> instead of <strong>Stealth</strong>. Not to mention that ever embarrassing synonymic juxtaposition in the <strong><span style="color:#cc0000;">Pirates of Penzance</span></strong> lyric quote, "steal" instead of "steel".</div><br /><div></div><div>Odd how the two most glaring typos both featured the same word...</div><br /><div></div><div>Never realized that previously. Must have been the dread Curse of Schwenk for using his lyrics to make a not-so-clever point...</div><br /><div></div><div>Anyway, for all twelve of you who read this little blog...</div><br /><div><strong><em></em></strong></div><div><strong><em><span style="font-size:130%;color:#ff6600;">The End of Cons is nigh!</span></em></strong></div>El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-43988894005239509462009-11-16T08:27:00.013-05:002009-11-16T09:05:19.958-05:00The Skinny On Dice Rule! (Part XII)<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjd-goiphv7k-YY0jYD4k7cvJEWF0z87hmiNYNZpf_C9mPE_hoz7cBojVVz9sxNfdQJZAPgvSt2CNSWhq7RYlEZmtDc-AmluKg3NXDhQYkrb557Mp45KppRNaA_J4_qBhESA3pt8D7og99O/s1600/Boxcars.jpg"></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2RWcfavHjPsoJTN79lH7uu_O2GOIfz-99XkYdZUjbvIT04CTwL4Rvhe_1HRE98uvvPCrITht-WGS5b8cwowL47PcbmK1ye8tYtIX1Kgm8-5_hQvd0BCupdDrn6mOiKgAqOp4ZNdfMBlKU/s1600/Boxcars.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 200px; FLOAT: left; HEIGHT: 150px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5404700809361686722" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2RWcfavHjPsoJTN79lH7uu_O2GOIfz-99XkYdZUjbvIT04CTwL4Rvhe_1HRE98uvvPCrITht-WGS5b8cwowL47PcbmK1ye8tYtIX1Kgm8-5_hQvd0BCupdDrn6mOiKgAqOp4ZNdfMBlKU/s200/Boxcars.jpg" /></a>With all cons behind me for the year, I've dedicated my "game time" to the next <strong><span style="color:#cc0000;">WEGS </span></strong>book, <strong><span style="color:#cc0000;">Dice Rule!</span></strong> Well, that and the next module, <strong><span style="color:#cc0000;">Minotaur Meat</span></strong>... And of course, the long overdue <strong><span style="color:#cc0000;">Minion of the Month</span></strong>... These are the big three on my plate right now.<br /><br /><div align="left"><strong><span style="color:#cc0000;">Dice Rule!</span></strong> is the one that consumes most of the time, and last week I found myself in the never-ending cycle of reading, editing, reading, editing the final chapter in the book: Chapter XII, Adventure! This isn't the first time I've been through that process with this chapter - more like the VI-th. It's a chapter that just doesn't want to play well with the others. Come the end of the week, on the XII-th to be exact, I put the finishing touches on the chapter and put it to rest (once again). This doesn't mean that Chapter XII is done by any stretch of the imagination. It only means that I've gotten it to a point where it is drying. I'll rip it all apart again when I start layout and design. And that point should be coming very, very soon! Boxcars!</div>El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-33888422909783875602009-11-10T08:39:00.004-05:002009-11-10T09:43:39.384-05:00Ubercon XII Aftermath!Way, way back in the fall of 2005, <strong><span style="color:#cc0000;">WEGS Copper</span></strong> was unveiled at <strong><span style="color:#ff6600;">Ubercon VI</span></strong>. Six cons later, this little con holds a special place in my old gaming heart. It's the kind of con where you get to know everyone that volunteers, and can recognize all the folks who wander about the gaming areas. It's got that hometown feel (if your hometown is Geekville, USA).<br /><br />I always have a blast hunkering down to game here. The rpg room is a mid-sized conference room, half of which is dedicated to the mysteriously important RPGA activities (a partition is put up so they have their own private playing space). The other half (the non-D&D-ers) holds about eight tables hosting a mix of classic rpg events and small press games. A good chunk of the events are run by game designers or small press publishers. It's one big mix of gaming goodness. There are plenty of other rooms jammed with misc. gaming activities (card, board, minis), but I tend to stick around the arena I know.<br /><br />I ran three <strong><span style="color:#cc0000;">WEGS Old Skool</span></strong> events: <em><strong>Tale of the Trojan Pig</strong>, <strong>Minotaur Meat</strong></em> (the next installment of the Badderlands series) and <strong><em>WEGS Sucks!</em></strong> (a vampyric event). <strong><em>Trojan Pig</em></strong> is an intro level game whereas <strong><em>Minotaur Meat</em></strong> steps up the role-play aspects of the game. <strong><em>WEGS Sucks!</em></strong> is a short and brutal scenario designed to be a total party kill (destroy all players), which we clearly state before the game begins. You gotta set expectations in a TPK setting!<br /><br />All scenarios were a blast to run with a great mix of new/returning <strong><span style="color:#cc0000;">WEGS 101</span></strong> players. Not suprisingly, <strong><em>WEGS Sucks!</em></strong> ended 1.5 hours early. Once the Vampyr Lord appeared with his soul draining sword and started pounding on the Goblin Warrior, the other players ran off the battlemat...<br /><br />Shortly thereafter, the Goblin Warrior was no more.<br /><br />A great end to the con!El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-75764850315121377892009-11-03T08:25:00.007-05:002009-11-03T09:13:19.253-05:00The Skinny on Dice Rule! (Part 2)<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq_v3HzclxoRNlW_fn0z55gZJI-cKz34hTsAXsebjU7UF1gubpNKCxNiv56iSSn0ZT3H2J1_Ou1TLInex732tYR7Z5q3-zl6nQ928fBaSGNKqpyKSihljoO70ZmgXbWG315tWOS3GF3MXk/s1600-h/VP+and+PL.jpg"><img style="MARGIN: 0px 0px 10px 10px; WIDTH: 118px; FLOAT: right; HEIGHT: 148px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5399870794208467362" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq_v3HzclxoRNlW_fn0z55gZJI-cKz34hTsAXsebjU7UF1gubpNKCxNiv56iSSn0ZT3H2J1_Ou1TLInex732tYR7Z5q3-zl6nQ928fBaSGNKqpyKSihljoO70ZmgXbWG315tWOS3GF3MXk/s320/VP+and+PL.jpg" /></a>This past weekend, I split my time between reviewing the second half of <strong><span style="color:#cc0000;">Dice Rule!</span></strong> and watching some classic horror films, heavy on the <strong><span style="color:#00cccc;">Vincent Price</span></strong>. It was, after all, the season for the fiendish master of Poe. It's been a while since I've seen VP in all his glory and thoroughly enjoyed his brilliance in <strong><span style="color:#ff6600;">Tower of London</span></strong> (gotta love Richard the III stories) and <strong><span style="color:#ff6600;">The Haunted Palace</span></strong> (gotta love a movie set in Arkham even if it is a monster mash of Lovecraft storylines credited as a Poe story). I was also able to sneak in the final installment of the Blind Dead quadrilogy, <strong><span style="color:#ff6600;">Night of the Seagulls</span></strong>. More on these movies in a later post, though.<br /><br />As noted in the post below, the second half of <strong><span style="color:#cc0000;">Dice Rule!</span></strong> is composed of five chapters and now comes in at text-only 88 pages. The bulk of the content focuses on the rules for minions (aka monsters), so it fit in well with the running weekend theme. I made it through 4/5ths of the book and knocking off the final chapter this week. Chapter 12 details adventure construction and includes topics on wave play, chapter play and campaign play. It's probably the biggest chapter in the book, which is the one dilemma I have right now: page count. I did not imagine that the book would grow to the size it is, but as the chapters unfolded, one topic led to another and another. Much of the content and rules covered in <strong><span style="color:#cc0000;">Dice Rule!</span></strong> was birthed at our convention game tables over the last five years. It's amazing to see how much <strong><span style="color:#cc0000;">WEGS 101 Old Skool</span></strong> has spawned.<br /><br />It kinda creeps up on ya...<br /><br />Just like Vincent Price...El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-32352180202163102582009-11-01T14:28:00.008-05:002009-11-03T08:25:29.687-05:00The Skinny on Dice Rule! (Part 1)Way, way back in the early part of this year, I began composing the notes on the next <strong><span style="color:#cc0000;">WEGS</span></strong> book, titled <strong><span style="color:#cc0000;"><em>Dice Rule!</em></span></strong> The subtitle was "How To Run A Wicked Game" and the book was to be a resource for all players. It was to include all sorts of tips/tricks for playing the game and also advanced options for Players (Arks), Kreators and Minion Masters. The content was primarily based on all the stuff we've been throwing down at our con games the last four years (stuff that isn't in (or excluded from) the <strong><span style="color:#cc0000;"><em>Old Skool</em></span></strong> rulebook). I won't go so far as calling <strong><span style="color:#cc0000;"><em>Dice Rule!</em></span></strong> an "advanced version" as I would a "companion piece". The advanced version is called <strong><span style="color:#cc0000;"><em>WEGS Copper</em></span></strong>, and that ain't seeing the light of day (again) for a couple years.<br /><br />By April, I had the first 7 chapters done in rough form. I was figuring the book would end up around the same number of chapters as <strong><span style="color:#cc0000;"><em>Old Skool</em></span></strong> (twelve). There was, however, much more content in these first chapters than in all of <strong><span style="color:#cc0000;"><em>Old Skool</em></span></strong>. I was looking at approx 80 pages of text. Way back in April I knew that this was going to be a big book! Now, the first 7 chapters dealt with the "bones of the system": the dice rules, the Ark Kard mechanics, spoints and skills. Stuff applicable to all players. The remaining chapters were dealing with much different topics: minion rules, encounters, tactics, and adventure design. The second half of the book was playing primarily to the Kreator side of the table (but it's stuff players should bone up on if they want to have an edge on the house).<br /><br />By mid-summer, all 12 chapters were complete in their raw text form and weighing in at about 160 pages. This original manuscript was given a thorough drubbing by the <strong><span style="color:#33ccff;">Platinum Warlock</span></strong> and <strong><span style="color:#00cccc;">The Professor</span></strong> (two highly experienced <strong><span style="color:#cc0000;">WEGS</span></strong> mavens who know their way around the battlemat). Since then, I've been revising the content and getting it ready for its final death throes: layout, design, art and the final proofing. Once this process begins, it will probably be a couple months to a finished product.<br /><br />Man, it'll be nice to have something new to sell at next year's conventions!El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com0tag:blogger.com,1999:blog-2177874844579025512.post-9419637459025368642009-10-23T08:25:00.005-04:002009-10-23T08:37:32.758-04:00GenCon Everafter...Haven't posted since the end of <strong><span style="color:#ff6600;">Gencon</span></strong>, which pretty much summarizes how much the summer con season takes out of ya (physically, mentally, monetarily)! Gotta add even more conventions to the schedule next summer and see what kind of recovery time that incurs!<br /><br />Since August, I've been working on the next book (<span style="color:#cc0000;"><strong>Dice Rule!</strong></span>), the next Badderlands module (<span style="color:#cc0000;"><strong>Minotaur Meat</strong></span>) and the next minion (<span style="color:#cc0000;"><strong>Trolls</strong></span>). In order to make some headway, I went light on the fall convention schedule, details of which will be posted soon.<br /><br /><strong><em><span style="color:#99ffff;">I'm back in the game, baby!</span></em></strong>El Willyhttp://www.blogger.com/profile/00905016365234891915noreply@blogger.com2