Friday, November 12, 2010

Check Out The Platinum's Paladin!

The Platinum Warlock has posted his notes on how to Multi-Ark one of the classics:

The Paladin

Tuesday, October 12, 2010

WEGS on Facebook


WEGS Old Skool has its own facebook for those of you who want to start following our antics and keep in touch between cons. Chances are that we will use that channel to post notes of where to find the product, new product updates, con schedule, and misc freebies.

Go check it out and jump into the fray!

I'll be posting a little less on this blog (if that's possible) as I hunker down this fall and get rolling on the new products. Looking forward to some new releases in 2011.

Tuesday, August 31, 2010

Two Months and Three Cons Ago...

The Summer of Redux kicked off, as all those who follow this little blog will recall. Since then, GameWick Games has had the best June, July, and August sales for our little game system, WEGS Old Skool. Releasing the newly revised rule set (Redux) along with the advanced rules of play (Dice Rule!) certainly helped in this regard. During this time, we've hit the three big summer cons: Origins (June), Historicon (July), and Gen Con (Aug).

Aside from the encouraging sales, the cons provide that great opportunity to catch up with our friends and fans who have supported us along the way (some from the pre-release stage, circa 2006). In a strange way, the GameWick Games booth is becoming a sort of tavern where folks pop in to catch up, take a break from storming the exhibit hall, swap gaming stories and brag about their WEGS triumphs and dastardly dice rolls. It's the one place where you can say "I was out of spoints and needed two to Spante for my spells, so I burned my last Phew! point..." and folks follow each and every word of your story.

We've got a little over three weeks to go before the end of summer. With no cons on the radar until after that point, September shall be a challenging month for our momentum (but that's always the case). These last few weeks of summer provide me some time to focus on the internet publicity. Speaking of which, it's time to do an official press release of the products we just released "two months and three cons ago".

Yeah, I'm a wee bit behind...

Friday, July 23, 2010

Just One Month Ago...


... the Summer of Redux officially kicked off when WEGS Old Skool Redux and WEGS Dice Rule! went on sale at Origins 2010. Since then, the books have been sold at our booth at Historicon and also at Dexcon (thanks to Professor J), not to mention a few direct email requests from fans who just couldn't wait for the GameWick Games website store to start offering the new swag!

I'm happy to say that we've taken in more sales this first month than we did the entire last year. This is hugely due to our rabid convention fan base (you know who you are) who have been waiting three years (cough. cough. sorry. cough.) for something new to buy!

I thank you all for your support!

Gen Con 2010 is the next and final stop for our summer con-hopping hijinks. For those of you waiting for the GameWick Games store to go live, that will be very soon. Due to the limited stock (we only ran 300 of each book), I did not want to go live with it until post-Gen Con. However, I think we have enough copies remaining to throw open those internet flood gates and still have enough stock for the last con o' the season.

Besides, if we sell out at Gen Con, all the better (less to pack back into the car)!

Now go out and play some WEGS!

Friday, June 18, 2010

Old Skool Orange

Remember cheeze doodle and dorito stains on character sheets?

The tell-tale sign that the character was experienced and used in prior play.

That color orange I tried to recreate for the Old Skool branding - a burnished orange/gold that has a friendly richness about it. Without the oily blotches, of course.

Now don't wait to get you snack-coated fingertips on the new products coming out this summer! They go on sale next week at Origins.

Bring your own snacks, though...

(Wizard on Die by Kennon James)

Monday, June 14, 2010

Needless to Say...

I've been nutzo busy since the last post getting three new products out the door: WEGS Old Skool Redux, WEGS Dice Rule!, and the new technicolor Old Skool Skill Deck. This means that unlike last year where the GameWick Games booth had no new product to sell at the summer conventions, we hit the ground running with a trifecta of fantastic offerings.

Hopefully over the summer I can find time to regale you all with the tales of getting these three products out the door. It was a heap of work from beginning to editing to end. The end products though are amazing!

Can't wait to show off our WEGS this year!

Friday, May 14, 2010

Hunting Oftens & Ladders

As Dice Rule! suffers its final death throes, one of the last tasks is hunting for orphans and ladders in the text. Orphans (or "oftens" for GS fans) are solitary words that are dangling at the end of a paragraph who take up a full horizontal line for themselves. These gotta be shoved back up into the paragraph right proper (or the tracking of the paragraph tweaked so it flows to the next line). Ladders are more insidious. These are visual clusters of similar words that appear directly above or below each other (like the word "the" vertically lining up with itself on different horizontal lines).

There's been one pass on these suckers by the team project editor, but since the various final edits, there's plenty of text shift that needs review. This is the final bit before we put this beast down for good.

Then we turn our sights on the second book, Old Skool Redux!

Saturday, May 1, 2010

Dice Rule! Draft

With unbelievable timing, I received the draft copy of Dice Rule! in the mail today. All I'll say is that it looks sweeeeeet! From the two-column spread to the fun-loving old skool art, it's geeked out to the gills!

Let May begin!

Wednesday, April 28, 2010

Good Fortune, Bad Fortune...

This was in my fortune cookie last night:

"Slaying the dragon of delay is no sport for
the short-winded"

Now about getting those two books done by Origins...

Friday, March 26, 2010

64

The first pass at content and layout is complete for Dice Rule! and the page count has come in at that magical pagination mark of 64! This was purely unintentional, but a great sign that we're in that enchanted page zone that so many early hardcover rpgs hit. My understanding is that page count needed to be divisible by 16 as that's how many cuts were on the printer's sheet.

AD&D Monster Manual, 112 pages (16 x 7)

AD&D Players Handbook, 128 pages (16 x 8)

AD&D Dungeon Master Guide, 240 pages (16 x 15)

Now, I still have to add the Table of Contents, preface, and other fun stuff, so that wicked 64 mark is just a temporary page count.

But a good omen that we're solidly on the road to print!

Saturday, February 20, 2010

First OS Review for 2010

A review of Old Skool has been posted over at the Ogre Cave.
"Just what the heck is WEGS? Demian had a close look at the Wickedly Errant Game System in his review of WEGS 101: Old Skool by Gamewick Games. In a rather saturated fantasy roleplaying market, does WEGS manage to rise above the pack, or does it blend in with the rest of its competitors? Read on to find out."
Check it out!

Friday, February 19, 2010

Dreamation Begins With A Big Bang!

Big Bang Mudang, that is!

Dreamation, the first con on our sched this year, began last night. I went intentionally light on the WEGS Old Skool schedule this time around, running only three events (one of Fri., two on Sat.). The exciting news is that two of these events are the new playtests for the Badderlands series.

B3 Grim Reapings, wherein the party explores the crypt of a not-so-dead Grand Warlock.

B4 Druids Ruins, wherein the party messes around with the forces of nature while searching for fabled treasure.

To add to the excitement, I kicked off the con with a super-secret playtest of Big Bang Mudang, my cosmic time-travelling witch-seer game. Details on this twisted little game will trickle forth over the course of the coming months.

And now it's time to start working on all the other con event submissions...

Monday, February 8, 2010

About That Long Winter's Nap...

Right...

No rest for the wicked(ly errant).

Much of January was consumed with initial layout/design of Dice Rule! (the advanced rules for WEGS 101 players) and the start of Old Skool, 2nd Edition. Both must be ready for the summer convention circuit that officially kicks off with Origins in June. This means that the books must be to the printer by the end of May.


For Dice Rule!, I'm drawing much inspiration from the old AD&D Dungeon Masters Guide, opting to go with an 8.5 x 11 two-column format. This layout allows for much more content to be placed on a single page, which means a lot less page turning for mid-game rule look-ups. While such an occurence is minimal for WEGS 101 play, much like the old DMG, Dice Rule! has the potential to be a valuable in-game reference point for the Kreator.

Now it's just a matter of beating these books into shape! Truth be told, I'd like to wrap up the initial layout by the first day of Spring (March 20th).

So much for that Winter's nap!

Saturday, January 9, 2010

Minotaur Meat Has Arrived!

The long-awaited second module for the Badderlands series has arrived! I can finally check it off my 2009 To Do list!

B2: Minotaur Meat is the next Old Skool adventure from GameWick Games and it's chuck full of fun and adventure. It follows the three chapter narrative format, allowing the game to be played in three encounters.

The module was started in early 2009 and offered as an event for the conventions that we ventured to (Origins, Gen Con, Dexcon, Ubercon). Bit by bit, the module was forged into what it is today. One thing stayed the same, though: it ends with an awesome encounter with a classic minotaur!

The minotaur is depicted twice in the module, once on the cover and later in the third chapter. Both illustrations are drawn by Jim Holloway, a fantastic sword-n-sorcery artist known for his great work during the early days of the role-playing game industry. The module also features the art of Tony Steele and Brian Thomas.

Check it out!

Monday, January 4, 2010

2010, An Ill Omen...

Uh-oh...

In WEGS lingo, 2010 is back-to-back Bad Shots...

A 20 Bad Shot and -2 Strength...

A 10 Bad Shot and -1 Strength...

A harbinger for things to come?

I hope not!