Wednesday, May 9, 2007

Verities And Balderdash...

The more types of dice you have in play, the slower the game.

Casino craps rocks with only 2 six side dice. You can't beat the sheer simplicity of it. That game can move as fast as the pit people can pay the players. When that game is the slowest, the players are the happiest (unless you're one of those folks who bet with the dice).

Dungeons & Dragons utilizes many dice types - four sided, six sided, eight sided, ten sided, twelve sided and, of course, twenty sided (which is now the crux of their system). The weird D&D dice were a big part of the game's initial success. It was a very cool game gimmick and a fascinating branding point.

WEGS uses two types - six side and ten sided. Players are armed with a pair of each. That's 2D6 and 2D10 for insiders. The game play is definately brisk. It flies when folks have a comfort level with the rules, too. What we lose in cool, we make up for in speed.

There's rumblings that we might include D4 in a future version...

So much excitement in one short post.

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