Thursday, March 20, 2008

The Ides Of WEGS...

As it fell during the Ides of March, the Wittcon theme this year was "Alea Iacta Est", or "The Die Is Cast". Caeser's famous line about dice and life. Little did we know how much this would apply to the weekend WEGS games we had scheduled. Ya see, the ides are the 13th or the 15th depending on what month you're in. By some strange machinations of the gaming gods, we ended up with between 13 and 15 people surrounding the WEGS games for two of our games. We have never run games of this size or intensity before - but as luck would have it, we were ready for such an undertaking.

The week prior, at Cold Wars, we had a game with 8 players. When a game gets over 7 players, the job of the Minion Master gets strained, so the Kreator usually pivots in/out for player interaction. At this game, Willy the 2 and I decided to split the players into two groups (left side and right side). He would handle the players clockwise starting at the first player to his left. I handled the players to my right counterclockwise. We would meet invariably at the middle player in the 12 o' clock seat. This style of game-mastering gave WEGS an amazing craps game feel with folks throwing spoints into the center of the table from all sides. There's a price to be paid for this, though (details in later post).

When folks kept showing up to play WEGS at our first store demo this weekend, we just kept saying "Sure! Jump in!". Before we knew it we had nine players. Then some more showed up! Wt2 and I debated over splitting the game in two sessions - but I just didn't want to. It would be too much work to split the poker chips and the cards to two tables. Plus we only had one WEGS mat. So, we hunkered down on our side of the table. The game went from 8pm until midnite. And it was non-stop, over-the-top WEGS goodness.

Little did we know that we were about to repeat this method in a matter of hours...

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