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The road to
GenCon began a long time prior to me packing the car the night before we took off for Indianapolis. It began seven months earlier, at the start of the year, when event submissions were due. In January 2008, I was coming up with the
WEGS game schedule for
GenCon. At that time I wasn't sure if
GameWick Games would have its own booth, so I submitted a somewhat aggressive game schedule which factored in both me and
Fwill as game masters (GMs). For the first time at
GenCon, the two of us would be running games independently and at the same time. This plan allowed me to keep the number of events submitted high, while allowing some breathing room for the possibility of a booth. It was a pretty solid plan, I thought, at the time. With this task out of the way, I didn't have to think about
GenCon for another couple months.
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