
The second installment of the Badderlands series has arrived!
The Long, Strange Journey Into Geekdom... or Life Among The Fantasists
The long-awaited second module for the Badderlands series has arrived! I can finally check it off my 2009 To Do list!
The merge is a significant step forward to publishing, but there is still a long road ahead. My next step is what I call the "SNR Stage". SNR = Search and Replace (that lovely function of MS Word). While working on the books I kept track of any key terminology, abbreviation preferences, changes to rules, clarifications, etc, and logged them in the back of the book. For wegsample, is it "Cold Roll" or "Cold roll", and "Per Level Bonus" or "PL Bonus". Little stuff like that that ripples through the book. I also have a list of frequent typos to scan, like "their" for "there" and any place that three successive blank spaces appear. Real exciting stuff!
Back in September, I started the rewrites on Dice Rule from the top. With the busy summer con schedule, I couldn't find the time to focus on this final march toward copy editing, and the book needed one good read/re-write to get me there. When you lay aside a manuscript for a couple months, you are picking it up fresh with a new set of eyes. You see glaring errors. Your mind stumbles over all the incongruant sentences and trips across jumbled paragraphs. Your whole perception of what you thought you had written gets thrown up and the air and slammed down hard upon the surface of reality.
With no more cons on my plate for 2009, I've launched the first annual End of Cons sale on the GameWick Games website. I've slashed prices like nobody's business and will keep these prices in place until we announce our 2010 con schedule. It just seemed like a great way to celebrate the end of the convention season and the end of the year.
With all cons behind me for the year, I've dedicated my "game time" to the next WEGS book, Dice Rule! Well, that and the next module, Minotaur Meat... And of course, the long overdue Minion of the Month... These are the big three on my plate right now.
This past weekend, I split my time between reviewing the second half of Dice Rule! and watching some classic horror films, heavy on the Vincent Price. It was, after all, the season for the fiendish master of Poe. It's been a while since I've seen VP in all his glory and thoroughly enjoyed his brilliance in Tower of London (gotta love Richard the III stories) and The Haunted Palace (gotta love a movie set in Arkham even if it is a monster mash of Lovecraft storylines credited as a Poe story). I was also able to sneak in the final installment of the Blind Dead quadrilogy, Night of the Seagulls. More on these movies in a later post, though.
Now my knowledge of those topics above isn't very broad. The shards of information I possess on those topics were gained from my casual exposure to that particular genre. I have not spent hours memorizing every nameless horror introduced to this world by H.P., or tried to understand the Elven language of J.R.R. In fact, I've only read the Hobbit once and LOTR twice. I base my badge credentials on this one fact alone:
supers have probably made the most cross-over to the surface, and so provide the easiest examples. There's not a whole bunch of sword-n-sorcery stuff that has made this journey. I'm hazarding a guess that if it has, it has gone from novella to comic to movie (like Conan), the exception being The Lord of the Rings. Surface dwellers were exposed to Hobbits, Middle Earth, the Ring and the Fellowship, thanks to P. Jackson and Co. This knowledge will be reinforced when The Hobbit is released as a blockbuster, too. So, some of the special warmth of our coveted secret knowledge will be sent to the ether for mass consumption.
At Wittcon this year, I ran a seminar on game design and publishing entitled Dice Included. The basic premise of the piece was how each and every little thing you do along the way of taking your game from an idea to a published product is as much of an adventure as a business venture. Once you turn that page and say that you're serious about publishing and selling, you've got to watch every single copper piece carefully (thus the title of the seminar).
One of the GTS seminars I attended was run my Mike Stackpole, who is "a science fiction and fantasy author best known for his Star Wars and Battletech books" (according to the opening line of his wikipedia bio). You can find out more about him via his personal site; he's done a lot more in the industry than that, being one of the early champions of D&D during its commercial demonization.
GTS is Gama Trade Show, a game industry convention that is a mix of seminars and exhibitors that spans four days in Las Vegas. Basically, game companies set-up their product lines in booths and attendees (mostly retail store owners looking to see game offerings from said companies) wander about and look at all the cool stuff. GameWick Games does not have a booth; with a single product (called WEGS 101 Old Skool for those of you who don't know) and no distribution, there's really no point in me shelling out all that cash (yet). This is the same reason I'm not even a member of GAMA (the Game Manufacturer's Association). I attend in my professional capacity as GameWick's Chief Gaming Officer and network the best I can with fellow CGOs and the ilk. Between industry seminars and exhibit hall introductions, I keep busy during the daylight hours in Vegas. The more time I spend at the con, the less time I have for the tables.
This is the second year that the GTS (Gama Trade Show) was held at Ballys, which has the strangest entry portal of all casinos. Like something out of Kubrick's 2001, this neon swirled entrance tube sucks people up from the Strip and eventually deposits them inside the belly of the casino. The first leg of the journey is via conveyor belt that ends abruptly at an escalator up. The second leg is via said escalator, up and over the main hotel and casino entrance (driveway/valet) to a sales pitch arena where you are effronted with the oft said lure line "Are you folks in town tonight and looking to see a free show?". Navigating this trap, you find another escalator down and into the casino lobby. The three-part journey takes about five minutes as the conveyor moves just slow enough to make you wish you walked.
Well, I'm back from Las Vegas and happily return with some cash in my wallet. It is not my cash though, that disappeared somewhere past 1am last Saturday at a craps table at the Imperial Palace. No, the money that is in my wallet is my wife's, who managed to stay comfortably ahead of the house edge via her penny slots (disastrous when a table player has to concede victory to a slots player)! But I wasn't out there for the gambling or the craps or the pool or the drinks... I was there for the GAMA Trade Show (Game Manufacturers Association), the fine folks that bring the world the Origins Game Fair in Columbus. And I have a ton of restrospective posts coming all based on this strange Wegziotic adventure in paradise!

